Luna is a ranged carry who farms quickly and deals damage to multiple enemies at once with Moon Glaives. Lucent Beam gives her single-target damage and a stun, while Eclipse can punish heroes who are standing nearby. In this article, we’ll look at Luna’s strengths and weaknesses, choose counterpicks for each role, list useful items, and explain how to stop her in lane and in the late game.
Hero Overview
Luna acquires items quickly thanks to Moon Glaives and easily clears large creep waves. Lucent Beam makes her dangerous in lane and while chasing. Eclipse deals a lot of magical damage near Luna, so enemies who have grouped together can lose health quickly. Once she gets her key items, her attacks become a serious threat in teamfights.
Luna depends on farm and can’t always safely get close to her target. She struggles against heroes who outrange her, can initiate quickly, or can withstand her initial damage. Illusions and summoned units can be hit by the bounces, so sending them in a group is often a bad idea. Don’t stand next to your allies during Eclipse, and don’t give Luna free time to clear multiple lanes.
Best Heroes Against Luna
Luna most often plays position 1, as a carry. She mainly relies on fast farming and a powerful entry into teamfights. Counterpicks in the other roles should slow her down, keep their distance, or protect the team from Eclipse.
Carry
- Terrorblade scales well into the late game and creates illusions that help him farm faster. With Sunder, he can change the health balance if Luna tries to kill him with a single burst. Watch out for Eclipse, and don’t stand near your clones without a good reason.
- Drow Ranger keeps Luna at a distance and deals damage before she can get close enough to use Eclipse. Gust can push an enemy back or silence them, while her attack range lets her start fights on her own terms.
Mid
- Viper pressures Luna in lane and slows her with Nethertoxin and Viper Strike. It’s hard for her to keep farming when Viper constantly forces her to retreat and prevents her from getting close to the creeps.
- Lina outranges Luna with magical pressure and can quickly deal damage with Light Strike Array and Laguna Blade. She needs to maintain her positional advantage and keep Luna from getting close during Eclipse.
Offlane
- Centaur Warrunner helps the whole team get out of Eclipse’s danger zone with Stampede. Hoof Stomp can hold Luna in place if she gets too close, and his high health pool lets him absorb some of the damage.
- Underlord keeps Luna from approaching the team with Pit of Malice and reduces enemy damage with Atrophy Aura. He does a good job defending towers against a fast push and forces Luna to spend time going around his control.
Support
- Shadow Demon can hide an ally with Disruption while Luna casts Eclipse. His illusions can also distract her attacks if the team chooses the right moment to counterattack.
- Vengeful Spirit changes Luna’s position with Nether Swap and helps the team catch the carry. Magic Missile provides control, while Wave of Terror reduces armor so allies can deal physical damage faster.
Hard Support
- Winter Wyvern protects an ally from physical attacks and can stop Luna’s team with Winter’s Curse. Use Cold Embrace to save an ally from attacks, not when they’re being finished off with magical damage.
- Oracle helps allies survive Eclipse with Fate’s Edict and False Promise. He can buy time to retreat before the team groups up with Luna and starts a counterattack.
What to Build Against Luna
- Black King Bar protects against the magical portion of Luna’s damage and lets you keep attacking during Eclipse.
- Pipe of Insight reduces magical damage to the team and helps them survive a massive burst.
- Heaven’s Halberd temporarily disarms Luna if she isn’t protected from the effect.
- Solar Crest increases an ally’s armor and helps them survive Moon Glaives’ physical attacks.
- Force Staff helps you get out of Eclipse’s radius and save an ally Luna is chasing.
How to Play Against Luna at Different Stages
Laning
In lane, don’t stand near creeps or an ally when Luna uses Moon Glaives: the bounces can hit several targets at once. Pressure her while she has few levels and items, and don’t let her last-hit the wave in peace. If Luna uses Lucent Beam to farm or trade, your team has a brief window to apply counter-pressure. Keep an eye on consumables, and don’t give her easy kills under the tower.
Midgame
In the midgame, keep track of Luna’s farming pace and don’t leave her free lanes. If your team isn’t ready to fight, take objectives on the opposite side of the map and force her to choose between defending and farming. Spread out during engagements so Eclipse doesn’t hit several heroes at once. It’s important to initiate before Luna can get into a comfortable position.
Late Game
In the late game, Luna deals a great deal of physical damage, so don’t let an open engagement drag on. Keep your heroes at a distance from one another and save your control abilities for when the carry gets close. Use defensive items against Eclipse and physical attacks, but don’t use them all at once unnecessarily. If your team catches Luna before a fight starts, quickly focus your damage on her and don’t let her use her ultimate on multiple targets.